Jim Taylor
Sports Information Director
315-859-4685
315-859-4293 (fax)

Intramural Sports

Intramural Soccer Rules

 
Game set-up
  • Two 20-minute halves with a running clock
  • No timeouts are permitted
  • No offsides
  • Field are about half of regulation size
  • Full field can be used during playoffs if both teams agree
Teams and Roster requirement
  • Roster: 15 players max
  • A League: No more than 4 varsity soccer players (2 male, 2 female) Maximum 2 varsity players on field at any time
  • B League: 2 female players on the field at all times. No varsity players allowed.
  • 6 players on the field at a time
  • Substitutes are permitted when the ball is dead
  • A team is permitted to play with only 5 players on the field but if less than 5 players are present an automatic forfeit occurs
  • All players on the field MUST be on the offical roster (as posted on the IM Website)
  • A player may only be a member of one team per league
  • Players are not permitted to use metal or screw in cleats
Goalkeeper
  • Designated prior to the start of the game
  • Must wear an off-colored shirt
  • Permitted to use hands within the penality area
  • Once ball is handled the goalkeeper has 10 seconds to put the ball in play
  • No pass-backs will be permitted
Throw-Ins
  • Throw-ins are not permitted
  • After a sideline out-of-bounds, an indirect kick will be used: the ball will be put in play by a kick from the touch line
  • Defensive players must be 5 yards from the ball on an out-of-bounds kick
Free Kicks
  • Direct Kicks are awarded due to tripped, charging, handling the ball, pushing, jumping, etc
  • Direct Kicks allow the kicker to score without another player touching the ball
  • Indirect Kicks are awarded on all sideline out-of-bounds, unsportsmanlike conduct, dangerous play, delaying of play, etc
  • Indirect Kicks require another player to touch the ball before scoring
  • On both Direct and Indirect Kicks all defensive players must be 5 yards away from the ball
Penalty Kicks
  • Penalty kicks will be awarded to the offensive team as a Direct Free Kick within the defensive team's area
  • The Direct Kick shall be made from the 7-yard stripe in front of the goal
  • The Goalkeeper shall be the only player permitted to defend the goal
  • All other players must remain outside of the penalty area
Corner Kick
  • Corner kick is a Direct Kick awarded when a defensive player is the last to touch a ball that goes out-of-bounds across his/her own goal line
  • Corner Kick allows the opposing team puts the ball in play by a kick from the corner nearest to the point where the ball when out-of-bounds
Goal Kick
  • Goal Kick will be awarded when an offensive players causes teh ball to go out-of-bounds across his/her opponenet's goal line
  • The defensive team is allowed an Indirect Kick near the intersection of the end line and the penalty circle
  • The ball is not permitted to touch anyone until it clears the penalty area
Playoffs
Regular season rules apply with the following exceptions:
  • Ties will be broken by a 10 minute overtime period with teams switching ends at the 5 minute mark. If the teams remain tied after 10 minutes, a 10 minute suddent death period begins with team's switching sides at the 5 minute mark. If the tie continues, a mid-field shoot out will be administered
  • A mid-field shootout begins with a coin toss to determine which team will kick first
  • Each team will alternate 3 offensive kicks with each kick being performed by a different player who played in the game
  • The goalkeeper is eligible to kick but the goalkeeper must remain in the goal until the tie is broken
  • Teams will continue to alternate 3 kick rotations until a winner is determined
  • The team scoring more goals will be awarded the win
Scoring
  • The team with the most goals will be declared the winner
  • The captain of the winning team is required to submit an email which includes the names of both teams and the score to the Imsoccer@hamilton.edu before 10:00pm the next day after the game. Failure to report a score will result in a loss for both teams. 
  • Regular-season games that end in a tie will be recorded as such - no overtime or shootouts
  • For the purposes of IM League standings a win will be recorded as 1 point, a tie as .5 point and a loss as 0 points
Weather
In times of questionable weather (rain, snow, etc.) the Captains of BOTH teams MUST contact one another and come to a decision. This decision must then be notified to the IM Committee by 6:00 p.m. on the night in question (we should receive notification from the accounts of both Captains). If there is no notification by BOTH Captains by 6:00 p.m. the game will be regarded as scheduled and teams that do not show will suffer a FORFEIT. However, if the IM Committee is notified of a "no play" decision by said time, both teams will be awarded a WIN. Bad weather games will not be rescheduled. Teams are not permitted to play during electrical storms. The IM Committee will attempt to notify the captains of both teams if the Committee feels that a game should be called off because of weather.

Cancelled Games
Games are cancelled once the Captains decide that their teams will not be able play as scheduled. This decision must be made in agreement with the opposing Captain. Once a cancellation decision is reached, BOTH Captains must notify (via their separate accounts) the IM Committee of their decision. Cancelled games will result in a DRAW for both teams and cannot be rescheduled.

Forfeits
If a team will be unable to play because of insufficient players, etc. it is the captain's duty to notify the opposing team's captain BEFORE the scheduled game time. The forfeiting team will automatically be assigned an additional loss for the first forfeit, two losses for the second forfeit and will be removed from the league if a third forfeit occurs.

Violation of any of the above stated rules can result in a team's removal from the League.

Questions?
Imsoccer@hamilton.edu