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What is Extended Reality?

Extended reality (XR) is an umbrella term used to describe immersive technologies employed in augmented reality, virtual reality, and mixed reality to merge the physical and virtual worlds.

  • Augmented reality (AR) is a technology that superimposes a computer-generated image on a user’s view of the real world, thus providing a composite view.
  • Virtual reality (VR) is the computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way by a person using special electronic equipment, such as a helmet with a screen inside or gloves fitted with sensors.
  • Mixed reality (MR) is a medium consisting of immersive computer-generated environments in which elements of a physical and virtual environment are combined.

Extended Reality at Hamilton

  • Ben Salzman
    Instructional Designer, Digital Media and 3D Technology Specialist
    bsalzman@hamilton.edu
    315-859-4575

No current guides and tutorials.

  • Artsteps
  • Oculus Quest
  • Oculus Rift S
  • Unity

Visit the TECH Tools page for additional information.

  • Conducting in VR (Spring 2019)

Learn More

  • Stephanie Chard, “Four Ways Extended Reality (XR) Will Influence Higher Education in 2020 and Beyond,” The Edtech Podcast, September 1, 2020. Link to article
  • Jeffrey Pomerantz and Randall Rode, “Exploring the Future of Extended Reality in Higher Education,” EDUCAUSE Review, June 29, 2020. Link to article

Notes

Image: Judy Zhou ’19 sports a virtual reality headset to experience her “empathy walk.”

Definitions of AR, VR, and MR are from Oxford Languages.

Contact

TECH Lab

Office Location
Burke Library

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