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Adobe Dreamweaver

Dreamweaver is a professional website creation tool that provides students with exposure to the actual HTML and CSS code of web pages.

Available Resources

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  • Web and Social Software Support Adobe Dreamweaver Overview: Instructional Technology Support Services has several new options for web and social software course projects. These options include podcasts, blogs, wikis and web sites. Podcasts are audio or multimedia "shows" that are automatically delivered to subscribers through the Internet. Blogs are web journals that allow viewers to discuss the main topics by writing comments. Wikis are simply web pages that any visitor can edit, allowing a more collaborative web experience. Google Docs is an example of a wiki. Virtual Worlds are a recently evaluated technology that allows immersion in a three-dimensional computer generated environment where participants can explore, communicate, collaborate and create in new and exciting ways. Models of Support:     * Websites Using SiteManager     * Blogs     * Wikis     * Virtual Worlds Service Level Agreement Requests for new course projects that involve social software will initiate a meeting with an ITS Instructional Technology Support staff member and, if appropriate other members of Hillgroup. The purpose of this meeting will be to have a conversation about the nature of the request and what resources would be necessary for it to succeed. Customized projects and/or workflows may require more planning time. If possible, initial planning should be completed before the start of classes for the supported course.   Websites Using SiteManager Static websites can be created using SiteManager 3. Photos, audio, and video can be added using built-in modules. SiteManager allows individuals with little to no coding experience to learn how to apply basic design and information organization skills to a website that can be made publicly accessible through the courses.hamilton.edu web server. SiteManager is a good choice for sites that have a multimedia emphasis and may be updated after the final site is created. SiteManager Website Project Workflow Blogs Blogs are online public forums where one or more administrators post entries to which others may contribute comments. They are good discussion tools when it is desired to preserve a sense of authority for the original topic posting. Blogs can work well for discussions where divergent thinking is desired. Blogs are supported primarily using BlogCFC on the Hamilton College web server and can be made accessible to a global audience or restricted to individuals with Hamilton College userids. Blogs are also supported within the Blackboard course management system when it is desired to restrict access to the blog to the students in a particular class. Blog Project Workflow Wikis (Google Docs) Wikis are designed to decentralize authority over content by providing anyone who had edit-level access to the wiki with the ability to add, modify and even delete any text on the wiki. Wikis can work well for collaborative writing assignments where convergent thinking is desired. The content generated in a shared web-based document, when complete, can then be presented to a larger intended audience in a website. Wiki Project Workflow Virtual Worlds An exciting technology now being supported by ITSST is the use of Second Life for course projects. Second Life is a three dimensional virtual world created entirely by its residents. People access this virtual world though the Second Life software on either Windows or Apple computers, creating an account, and choosing a visual representations of themselves (called an avatar). Once "in-world" this avatar can be used to meet other people, explore different land regions and create new objects. Many educational regions, such as a virtual Van Gogh Museum, exist for students to explore and Hamilton College has secured land for building and student exhibits. One project that we have experimented with is a "virtual poster exhibit," in which students can display posters that are augmented with other objects and media such as 3D models and audio. Though projects in Second Life require careful planning to ensure that Second Life will support the intended project goals, there are countless ways that virtual worlds can be used to support teaching and learning.
  • Web and Social Software Support Personal Web Space Overview: Instructional Technology Support Services has several new options for web and social software course projects. These options include podcasts, blogs, wikis and web sites. Podcasts are audio or multimedia "shows" that are automatically delivered to subscribers through the Internet. Blogs are web journals that allow viewers to discuss the main topics by writing comments. Wikis are simply web pages that any visitor can edit, allowing a more collaborative web experience. Google Docs is an example of a wiki. Virtual Worlds are a recently evaluated technology that allows immersion in a three-dimensional computer generated environment where participants can explore, communicate, collaborate and create in new and exciting ways. Models of Support:     * Websites Using SiteManager     * Blogs     * Wikis     * Virtual Worlds Service Level Agreement Requests for new course projects that involve social software will initiate a meeting with an ITS Instructional Technology Support staff member and, if appropriate other members of Hillgroup. The purpose of this meeting will be to have a conversation about the nature of the request and what resources would be necessary for it to succeed. Customized projects and/or workflows may require more planning time. If possible, initial planning should be completed before the start of classes for the supported course.   Websites Using SiteManager Static websites can be created using SiteManager 3. Photos, audio, and video can be added using built-in modules. SiteManager allows individuals with little to no coding experience to learn how to apply basic design and information organization skills to a website that can be made publicly accessible through the courses.hamilton.edu web server. SiteManager is a good choice for sites that have a multimedia emphasis and may be updated after the final site is created. SiteManager Website Project Workflow Blogs Blogs are online public forums where one or more administrators post entries to which others may contribute comments. They are good discussion tools when it is desired to preserve a sense of authority for the original topic posting. Blogs can work well for discussions where divergent thinking is desired. Blogs are supported primarily using BlogCFC on the Hamilton College web server and can be made accessible to a global audience or restricted to individuals with Hamilton College userids. Blogs are also supported within the Blackboard course management system when it is desired to restrict access to the blog to the students in a particular class. Blog Project Workflow Wikis (Google Docs) Wikis are designed to decentralize authority over content by providing anyone who had edit-level access to the wiki with the ability to add, modify and even delete any text on the wiki. Wikis can work well for collaborative writing assignments where convergent thinking is desired. The content generated in a shared web-based document, when complete, can then be presented to a larger intended audience in a website. Wiki Project Workflow Virtual Worlds An exciting technology now being supported by ITSST is the use of Second Life for course projects. Second Life is a three dimensional virtual world created entirely by its residents. People access this virtual world though the Second Life software on either Windows or Apple computers, creating an account, and choosing a visual representations of themselves (called an avatar). Once "in-world" this avatar can be used to meet other people, explore different land regions and create new objects. Many educational regions, such as a virtual Van Gogh Museum, exist for students to explore and Hamilton College has secured land for building and student exhibits. One project that we have experimented with is a "virtual poster exhibit," in which students can display posters that are augmented with other objects and media such as 3D models and audio. Though projects in Second Life require careful planning to ensure that Second Life will support the intended project goals, there are countless ways that virtual worlds can be used to support teaching and learning.
  • Web and Social Software Support Wiki Overview: Instructional Technology Support Services has several new options for web and social software course projects. These options include podcasts, blogs, wikis and web sites. Podcasts are audio or multimedia "shows" that are automatically delivered to subscribers through the Internet. Blogs are web journals that allow viewers to discuss the main topics by writing comments. Wikis are simply web pages that any visitor can edit, allowing a more collaborative web experience. Google Docs is an example of a wiki. Virtual Worlds are a recently evaluated technology that allows immersion in a three-dimensional computer generated environment where participants can explore, communicate, collaborate and create in new and exciting ways. Models of Support:     * Websites Using SiteManager     * Blogs     * Wikis     * Virtual Worlds Service Level Agreement Requests for new course projects that involve social software will initiate a meeting with an ITS Instructional Technology Support staff member and, if appropriate other members of Hillgroup. The purpose of this meeting will be to have a conversation about the nature of the request and what resources would be necessary for it to succeed. Customized projects and/or workflows may require more planning time. If possible, initial planning should be completed before the start of classes for the supported course.   Websites Using SiteManager Static websites can be created using SiteManager 3. Photos, audio, and video can be added using built-in modules. SiteManager allows individuals with little to no coding experience to learn how to apply basic design and information organization skills to a website that can be made publicly accessible through the courses.hamilton.edu web server. SiteManager is a good choice for sites that have a multimedia emphasis and may be updated after the final site is created. SiteManager Website Project Workflow Blogs Blogs are online public forums where one or more administrators post entries to which others may contribute comments. They are good discussion tools when it is desired to preserve a sense of authority for the original topic posting. Blogs can work well for discussions where divergent thinking is desired. Blogs are supported primarily using BlogCFC on the Hamilton College web server and can be made accessible to a global audience or restricted to individuals with Hamilton College userids. Blogs are also supported within the Blackboard course management system when it is desired to restrict access to the blog to the students in a particular class. Blog Project Workflow Wikis (Google Docs) Wikis are designed to decentralize authority over content by providing anyone who had edit-level access to the wiki with the ability to add, modify and even delete any text on the wiki. Wikis can work well for collaborative writing assignments where convergent thinking is desired. The content generated in a shared web-based document, when complete, can then be presented to a larger intended audience in a website. Wiki Project Workflow Virtual Worlds An exciting technology now being supported by ITSST is the use of Second Life for course projects. Second Life is a three dimensional virtual world created entirely by its residents. People access this virtual world though the Second Life software on either Windows or Apple computers, creating an account, and choosing a visual representations of themselves (called an avatar). Once "in-world" this avatar can be used to meet other people, explore different land regions and create new objects. Many educational regions, such as a virtual Van Gogh Museum, exist for students to explore and Hamilton College has secured land for building and student exhibits. One project that we have experimented with is a "virtual poster exhibit," in which students can display posters that are augmented with other objects and media such as 3D models and audio. Though projects in Second Life require careful planning to ensure that Second Life will support the intended project goals, there are countless ways that virtual worlds can be used to support teaching and learning.
Cupola