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Your interdisciplinary courses will blend film history and theory and give you opportunities to pursue your artistic vision through the use of new technologies. Much of your hands-on work will take place in the new Kennedy Center for Theatre and the Studio Arts.

About the Major

Moving images extend far beyond the traditional movie screen, so courses explore film as an “intellectual nexus” — a way of thinking about the world across boundaries. Because film studies is combined with new media, students see the broader context of imagery and text in the production of knowledge and culture. Courses examine the ways religion, race, ethnicity, gender, nationality, class, the natural environment and other social and physical forces are represented and explored in cinema and new media.

I have such respect for the liberal arts: So I’m a creative writing major with a double minor in math and cinema/new media studies. I just spent the semester on an economics program. You know—that’s such a cool education. That’s an education that can take you really far, as opposed to getting a degree in just one thing, where you are only studying one very narrow field.

Hannah Fine ’15 — Cinema and media studies minor

Students pursue historical and theoretical study – and/or create photochemical, electronic and digital media. Performing, programming or creating multi-media documents – and engaging in hands-on assignments – enable students to analyze how technology is used to represent and construct knowledge.

Careers After Hamilton

  • Motion Picture Prop Master
  • Video Editor/Producer, Sports Illustrated
  • Web Designer/Developer
  • Manager, Showtime Cinemas

Contact Information


Cinema and Media Studies Program

198 College Hill Road
Clinton, NY 13323

Meet Our Faculty

A Sampling of Courses

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The Classics on Film 135


A study of films reflecting ancient Greek and Roman themes, including westerns (such as Unforgiven and The Searchers), works of science fiction (such as Star Wars and Blade Runner), detective stories (such as The Maltese Falcon), and films explicitly based on Greek and Roman sources (such as Spartacus and O Brother, Where Art Thou). Classical texts will be juxtaposed with their film representations, there will be readings from modern writers on film and the classics, and attention will be given to the way in which films about the ancient world reflect the times in which they were made.

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Introduction to Digital Humanities 201S


Introduction to the concepts, tools and methods of digital humanities through readings and various projects. Examines the impact of computing and technology on society in the U.S. and abroad: social and cultural implications of computing; social networking; thinking with/about computers; gaming; virtual/3D worlds; strategies for online research; building websites and evaluating electronic resources. Writing-intensive.

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Philosophy and Film 228


Explores film through the lens of philosophy and conversely. Most philosophers agree that films illustrate philosophical problems, raise philosophical questions, or record philosophical arguments. But there is no such agreement on the more interesting question of whether films can also advance philosophical positions. We will focus on American social and institutional hierarchies. We will watch and examine movies that take up issues of race and racism, class and classism, and sex and sexism. Students will be required to watch together one movie one evening every week.

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Facing Reality: A History of Documentary Cinema 290


The history of cinema as representation and interpretation of "reality," focusing on nonfiction film and video from a variety of periods and geographic locales. Emphasis on the ways in which nonfiction films can subvert viewers' conventional expectations and their personal security. Forms to be discussed include the city symphony, ethnographic documentary, propaganda, nature film, direct cinema, cinéma vérité, the compilation film and personal documentary.

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Gender and Cyberculture 350


Explores critical approaches to media through the intersection of gender and the technological imaginary. Investigates how the production, use and circulation of digital media affect notions of representation, identity, the body and consciousness. Close visual and textual analysis of the ways writers, artists and theorists have conceived these issues.

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Major Figures in Cinema 365


Focus on crucial contributors to the wide world of cinema. The work of one, two, or three particular filmmakers, each from a different sector of the geography of cinema, will be examined in detail. Possible filmmakers include Alfred Hitchcock, James Benning, Ross McElwee, Stan Brakhage, Fritz Lang, the Coen brothers.

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